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Our Games

Dastardly Designs Co. was created by two friends who have spent years in the gamification field, as well as playtesting and reviewing games. We decided that the time was right to bring some of our own ideas to the marketplace, and started building our team.

 

Our diverse backgrounds lead to a unique team approach to design. We have proven experience in gamification as well as test-driven, agile development techniques and a strong commitment to doing things the right way. Our team members all share a love of gaming, board games and spending time with friends and family.  

Our Process

Playtesting
Prototyping
Design

Out of Line: Food Trucks is a “take-that!” light board game for 2-6 players that plays in 15-20 minutes. It’s a blend of strategic positioning, card play, and good old-fashioned sabotage, where you shouldn’t be afraid to cut in line or use distractions to your favor.

Out Of Line: Nature Calls!

Everyone needs to do it, nobody wants to talk about it. You’re at an outdoor concert and the only “facilities” are Portable Toilets... and, of course, there’s always a line to deal with.  Race to be the first one to find relief, but hope that nature doesn’t strike while you’re caught waiting... that would sure be embarrassing!

In Indictment, players are politician's media relations professional trying to bury their scandals before the press can dig up the dirt. Just as in politics, there are no winners in this game. Just one person left holding on to scandals and being indicted. The rest survive until the next round of scandals hits.

Family friendly Version: Blame Game
Merchants of Haz'ard County

The Count of Haz'ard County needs a dragon slain and willing warriors are in plentiful supply.  His only requirements?  Simple equipment available for the Merchants, you just have to be the first one to get the gear!

Whiz'ards!

Everyone needs to do it, nobody wants to talk about it. You’re a wizard at an outdoor concert and the only “facilities” are not-so-portable "toilets"... and, of course, there’s always a line to deal with.  Race to be the first one to find relief, but hope that nature doesn’t strike while you’re caught waiting... or you could simply cheat your way to the front with a little friendly magic.

Project: Squirrel Wars

Our first game in Weedly World, squirrels battle in a chess-like game to be the last survivor in Uncle Don's yard.

Welcome to a not-so-distant future where we literally bet on the internet.  With Net Neutrality gone, companies have turned to another source of revenue by allowing users to bet and influence how fast their bytes flow on the Internet... and you don't want to be the loser.

Project: Betting on the Internet
Project: War for Weedly Domination

Another game in our Weedly World Series, flowers (The Pretties) and weeds (The Uglies) battle in gang-like fashion for domination of Uncle Don's lawn.  They fight for their foothold in the world while battling each and the elements.

Project: A Better Mousetrap

Roll your dice to try to beat the trap and you might just win the cheese.  But, careful your friends are also running the traps and just might be out to sabotage you.
 

Project: Roadway to Redemption

The road of life is full of decisions with eternal consequences.  Each choice sends you one step closer to your destination, but not without a little 'help' from your friends.

Project: Out of Line: Stadiums

We've all been there... you have the short minutes of half-time to get your beverage of choice, use the restroom and make it back before play starts... you and thousands of your fellow fans.

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